.pdf(39mb)
Report: Commonplay
Click here to read the final report for the project Commonplay from 2021 (in Swedish).
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Can differentiated management — and making use of underutilised urban green commons — create better conditions for children’s play and exploration? Commonplay, one of five projects funded through ArkDes’ 2021 Open Call under the theme “Shared Spaces and Interspaces”, was based on the importance of play for children’s wellbeing and development.
The project took its starting point from the fact that the UN Convention on the Rights of the Child became law in Sweden in 2020, and from research highlighting the critical role of play in child development. Evolutionarily, play has been crucial for humans to learn cooperation, risk assessment, and consequence management. Since the late 19th century, however, children’s play has been increasingly relegated from being a natural part of urban life to an activity confined to designated areas. This approach to play environments limits children’s and young people’s ability to claim space and to influence their surroundings.
The project team included landscape architects from Galaxen, Topia’s ↗ experimental urban studio, Upplands-Bro Municipality ↗, and researchers from the Swedish University of Agricultural Sciences (SLU ↗). Together, they explored how small-scale interventions could strengthen the presence of play in the city. Urban green commons — often overlooked spaces — were identified as an important resource. Research shows that green areas are among the most inspiring and beneficial environments for children’s physical, social, and mental development.
The aim was to enhance the play and recreational value of two green areas in Upplands-Bro Municipality, while also developing a methodology based on differentiated management, with children and young people participating in the planning process. The project was carried out in close collaboration with SLU researchers, municipal managers, preschool educators, and children of various ages. The active participation of the children provided insights into how they themselves explore and use different places.
The work was organised into three stages: identifying and assessing existing conditions; visualising and engaging through sketches and inspirational examples; and developing ideas and acting in practice. Workshops, walk-alongs, and play observations were conducted. The final design of the sites was based on strategies such as framing spaces, creating sightlines, introducing play markers, and altering the topography to invite creative, social, and physical play in different ways.
A key success factor was involving key figures from the municipal management organisation to share knowledge and ensure long-term commitment. The project highlights the need to formalise informal play environments as a distinct management category, preferably already at the procurement stage.
The work also resulted in an accessible report — systematically describing the steps from analysis and engagement to implementation — that can serve as a handbook for future initiatives. You can find the report further down the page.
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Revisit 2025
“It doesn’t have to be complicated! The project shows that small actions can have a big impact. Working intensively with many people builds momentum and creates a strong sense of teamwork.”
– Johan Möllegård, former Municipal Ecologist, Upplands-Bro Municipality
“The project’s main value was in showing the potential of expanding maintenance into a design-driven practice, and the possibility of decentralising and enriching children’s play environments with limited resources.”
– Katja Andersson Teleman and Linus Fredriksson, Topia
Four years after Commonplay ended, its outcomes continue to have impact.
In Upplands-Bro, a new approach emerged in which the municipality began designing and building small-scale park projects in-house. This generated engagement and led to initiatives such as Finnstagårdsparken ↗, as well as a strengthened culture of reuse.
The project enabled the municipality to embrace design-driven maintenance – an understanding of maintenance as a creative process in which site-specific actions are tested and refined over time. The revisit shows that the project challenged the traditional role of the landscape architect, demonstrating how design-driven maintenance can become part of everyday municipal work. It also highlighted the organisational and financial challenges that come with ongoing projects that lack a clear end point.
The experience strengthened local knowledge on how to support play and recreational values in both natural and urban environments. The practice-based research has also continued beyond Upplands-Bro. At ArkDes, the project became a pilot for the adventure play site Utsikten, and Topia has further developed its methods in school environments and at Uppsala Architecture Days 2025.
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The revisits are a strategy within ArkDes’ practice-based research to understand how ideas and knowledge continue to live on after a project has ended, and how results evolve over time. The aim is to see time as an active part of the research process and to understand how ideas mature, transform and take on new forms after a project ends. The focus is on how knowledge becomes embedded in municipal practice, how the working methods of architects and designers change, and how insights are passed on to other actors.
ArkDes
April 2021 – November 2021
.pdf(39mb)
Click here to read the final report for the project Commonplay from 2021 (in Swedish).