Yarny, Medusa och en elefant
The Craft of Swedish Game Design
5 July - 25 August
Videogames are everywhere. We play them on desktop screens and on devices that we hold in our hands. At home, on the bus, alone and together. But what do you actually know about the creative visual worlds behind the screens?
Presenting never before shown material from the studios themselves, including sketchbooks and illustrations alongside prototypes and models, the exhibition pulls focus on talented image-makers who form part of this rapidly evolving field. Meet the designers who build the visual world of videogames and dive in to discover the craft behind one of Sweden’s dominant artistic fields.
The exhibition is a collaboration between Illustratörcentrum and ArkDes with support from Stockholm stad and Region Stockholm.
Curator: James Taylor-Foster
Co-Curator: Sofia Östlund
Initiators: Caroline Agné (verksamhetchef, IC) och Josefine Engström (f.d. ordförande, IC)
Graphic Identity: Studio Reko
Illustratörcentrum (The Centre for Illustration and Graphic Design) is Sweden’s largest provider of visual communication. Funded by the government through the Swedish Arts Council it acts as a go-between, connecting creative talent with clients. Since its inception in the 1970s, IC has been dedicated to promoting its members: more than 1,300 professional illustrators, graphic designers, animators, game creators and cartoonists, with an unparalleled diversity of expression and cutting-edge skills.